FoundryModules.com

Welcome

Thanks for adventuring with us.

Progress

Third (and final) Play-test Plan

We’re now looking for either a small group of GM’s or totally new players to run through the opening chapters of the first release Adventure.


Latest News - King's Birthday

It’s been a productive and creative month, with progress across several fronts of design, writing, and coding. On the adventure-building side, work continued on Vareth’s Pinnacle: Ascent into Madness, expanding the lower levels of the Netherese ruin and refining the narrative connections between the Outer Courtyard, Subterranean Vault, Arcane Observatory, and Pinnacle Chamber. The team of heroes now faces both environmental and narrative choices that deepen the sense of discovery, while the newly introduced Netherese soul-binding crystal adds a potent moral dilemma.

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Latest Release - GM Macros - July 12, 2025

A handful of small spells for Foundry GMs—cast with a single click.

Purpose

Running a smooth, fast-paced game in Foundry VTT can get bogged down by small but repetitive tasks. Managing lights, tracking session time, looting bodies, targeting enemies, and toggling conditions all take extra clicks—and extra time.

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Latest Article - Locked Doors & Chests- July 12, 2025

🔐 Making Lockpicking Engaging (and Dangerous) in Foundry VTT

Your party comes across a locked door or chest. A player says, “I have Thieves’ Tools!” Great! But then—confusion sets in. What roll do they make? Are they proficient? What happens if they fail? And worst of all: what if they don’t have tools at all? Moments like these can slow the game and muddy the danger you’re trying to create.

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